Space For Rent

Hey guys, I breath, I eat, I sleep. Nothing special.

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naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.


Well I’ll try

cocaineteas:

You gotta love dialogues in porn.

(Source: sizvideos, via zackisontumblr)

bemoretea:

Put the petal to the mental and daydream. #BeMoreTea
Credit: Sam Cannon

batlock:

So.

Cards Against Humanity.

I’m a big fan. Well, I bought this.

image

It’s great. It hold all of my shit. But it holds something else too.

If you have it, open your box.

image

You see how I started to tear away at the top of the box there?

Do that.

Do it carefully.

image

Holy shit.

There’s something in there. What could that be?

image

There’s a card.

There is a card literally hidden in the top of the box.

But what card?

image

I fucking love these people.

(via zackisontumblr)

magnezone:

rainbow road isn’t hard it’s you that is weak and natural selection has its sights locked 

(via zackisontumblr)

iphone-charger:

cats-of-verona:

teentooth:

fantastic-pizza:

loveme-letlive:

I thought we agreed to never be creative again.

I fucking hate this as I reblog it to my page immediately

makes me kinda angry idk???

love

What is this from?

(Source: wetheurban, via jimmypelusa)